now can add chance to glitch
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parent
2f3c65ae9f
commit
23585f58a8
@ -71,12 +71,11 @@ func copyImage(inputFile string, outputFile string) error {
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return nil
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}
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func generateGlitchedSequence(inputFile string, totalImages int, shitSize int64, iterations int64) {
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func generateGlitchedSequence(inputFile string, totalImages int, shitSize int64, iterations int64, chanceToRandom int32) {
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for i := 1; i <= totalImages; i++ {
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outputFileName := fmt.Sprintf("img_glitched_%d.jpeg", i) // Generate unique filenames
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// Randomly decide whether to glitch or copy the image
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if rand.Int32N(2) == 0 {
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if rand.Int32N(100) < chanceToRandom {
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// Glitched image
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err := glitchImage(inputFile, outputFileName, shitSize, iterations)
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check(err, "failed to glitch image: %w")
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18
main.go
18
main.go
@ -15,12 +15,13 @@ import (
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const MAX_SIZE = 1000000
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func main() {
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if len(os.Args) < 5 {
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fmt.Println("Usage: go run main.go <source-file> <number-of-copies> <shit-size> <iterations>")
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if len(os.Args) < 6 {
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fmt.Println("Usage: go run main.go <source-file> <number-of-copies> <shit-size> <iterations> <chance-to-random % (0-100)>")
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return
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}
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sourceFile := os.Args[1]
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numCopies, err := strconv.Atoi(os.Args[2])
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if err != nil || numCopies <= 0 {
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fmt.Println("Invalid number of copies. Must be a positive integer.")
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@ -39,8 +40,19 @@ func main() {
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iterations, err := strconv.ParseInt(os.Args[4], 10, 8)
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check(err, "Cannot parse iterations. Must be a positive integer")
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chanceToRandom, err := strconv.ParseInt(os.Args[5], 10, 32)
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if err != nil || chanceToRandom < 0 {
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fmt.Println("Invalid random chance value. Must be a positive integer (0-100).")
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return
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} else if chanceToRandom > 100 {
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fmt.Println("Invalid random chance value. Must range between 0 to 100.")
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return
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}
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fmt.Fprintf(os.Stdout, "Generating:\n %d copies of %s\n %d random bytes of data\n %d interations(s)\n Chance to random %d%%\n\n",
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numCopies, sourceFile, shitSize, iterations, chanceToRandom)
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makeOutputDir()
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generateGlitchedSequence(sourceFile, numCopies, shitSize, iterations)
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generateGlitchedSequence(sourceFile, numCopies, shitSize, iterations, int32(chanceToRandom))
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ffmpegGenerateMP4()
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clearOutputDir()
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}
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