|
|
|
@ -7,12 +7,12 @@ function MenuKeyPressed(key) |
|
|
|
|
if MENU_POS == 0 then |
|
|
|
|
--Change state to GAME! |
|
|
|
|
_G.GAMESTATE = "GAME" |
|
|
|
|
print("STATE CHANEGD: GAME!") |
|
|
|
|
--print("STATE CHANEGD: GAME!") |
|
|
|
|
musicMenu:stop() |
|
|
|
|
elseif MENU_POS == 1 then |
|
|
|
|
print("STATE CHANEGD: DUNNO!") |
|
|
|
|
--print("STATE CHANEGD: DUNNO!") |
|
|
|
|
elseif MENU_POS == 2 then |
|
|
|
|
print("STATE CHANEGD: DUNNO!") |
|
|
|
|
--print("STATE CHANEGD: DUNNO!") |
|
|
|
|
elseif MENU_POS == 3 then |
|
|
|
|
love.event.quit() |
|
|
|
|
end |
|
|
|
@ -41,4 +41,14 @@ function MenuKeyPressed(key) |
|
|
|
|
_G.GAMESTATE = "MENU" |
|
|
|
|
love.load() |
|
|
|
|
end |
|
|
|
|
|
|
|
|
|
if key == "m" then |
|
|
|
|
MUTED = not MUTED |
|
|
|
|
|
|
|
|
|
if MUTED then |
|
|
|
|
musicMenu:setVolume(0) |
|
|
|
|
else |
|
|
|
|
musicMenu:setVolume(0.5) |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|
end |
|
|
|
|