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main
Simon Kellet 4 months ago
parent 7b553d9758
commit 3290d704e3
  1. 16
      Menu/MenuKeyPressed.lua

@ -7,12 +7,12 @@ function MenuKeyPressed(key)
if MENU_POS == 0 then if MENU_POS == 0 then
--Change state to GAME! --Change state to GAME!
_G.GAMESTATE = "GAME" _G.GAMESTATE = "GAME"
print("STATE CHANEGD: GAME!") --print("STATE CHANEGD: GAME!")
musicMenu:stop() musicMenu:stop()
elseif MENU_POS == 1 then elseif MENU_POS == 1 then
print("STATE CHANEGD: DUNNO!") --print("STATE CHANEGD: DUNNO!")
elseif MENU_POS == 2 then elseif MENU_POS == 2 then
print("STATE CHANEGD: DUNNO!") --print("STATE CHANEGD: DUNNO!")
elseif MENU_POS == 3 then elseif MENU_POS == 3 then
love.event.quit() love.event.quit()
end end
@ -41,4 +41,14 @@ function MenuKeyPressed(key)
_G.GAMESTATE = "MENU" _G.GAMESTATE = "MENU"
love.load() love.load()
end end
if key == "m" then
MUTED = not MUTED
if MUTED then
musicMenu:setVolume(0)
else
musicMenu:setVolume(0.5)
end
end
end end

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