@ -18,4 +18,16 @@ function GameKeyPressed(key)
_G.GAMESTATE = "GAME"
love.load()
end
-- debug map changes!
if DebugFlag and key == "1" then
_G.CUR_LEVEL = 1
RestartGame()
if DebugFlag and key == "2" then
_G.CUR_LEVEL = 2