parent
99f0323635
commit
68b76eaaaf
@ -0,0 +1,2 @@ |
||||
.DS_Store |
||||
|
@ -1,10 +1,43 @@ |
||||
function DrawMenu() |
||||
love.graphics.setFont(GameFont) |
||||
local function button(x,y, w, h, text, selected) |
||||
--x,y is the top left corner of the button |
||||
local rounding = 30 -- used for rounding the buttons |
||||
|
||||
if not selected then |
||||
love.graphics.setColor(love.math.colorFromBytes(41,134,204)) |
||||
elseif selected then |
||||
love.graphics.setColor(love.math.colorFromBytes(244,67,54)) |
||||
end |
||||
-- Draw rectangle |
||||
love.graphics.rectangle("line", x, y, w, h, rounding, rounding) |
||||
|
||||
-- Get width and height of text |
||||
local tw = MenuFont:getWidth(text) |
||||
local th = MenuFont:getHeight(text) |
||||
-- Calculate position to center the text |
||||
local textX = x + (w - tw) / 2 |
||||
local textY = y + (h - th) / 2 |
||||
-- Place text inside the rectangle |
||||
love.graphics.setFont(MenuFont) |
||||
love.graphics.print(text, textX, textY) |
||||
|
||||
end |
||||
|
||||
local function title() |
||||
local height = love.graphics.getHeight() |
||||
local width = love.graphics.getWidth() |
||||
love.graphics.setColor(1,1,1) |
||||
love.graphics.setFont(GameFont) |
||||
love.graphics.setColor(0.5,1,1) |
||||
love.graphics.rectangle("fill", 0, 0, width, height) |
||||
love.graphics.setColor(0,0,0) |
||||
love.graphics.print("MENU", 100,100) |
||||
end |
||||
|
||||
|
||||
function DrawMenu() |
||||
local bwidth, bheight = 300, 140 |
||||
title() |
||||
button(100, 200, bwidth, bheight, "Play", MENU_POS == 0 and true or false) |
||||
button(100, 350, bwidth, bheight, "???", MENU_POS == 1 and true or false) |
||||
button(100, 500, bwidth, bheight, "???", MENU_POS == 2 and true or false) |
||||
button(100, 650, bwidth, bheight, "Quit", MENU_POS == 3 and true or false) |
||||
end |
@ -1,10 +1,40 @@ |
||||
function MenuKeyPressed(key) |
||||
if key == "escape" then |
||||
love.event.quit() |
||||
if key == 'return' then |
||||
-- 0 Start Game |
||||
-- 1 ?? |
||||
-- 2 ??? |
||||
-- 3 Quit |
||||
if MENU_POS == 0 then |
||||
--Change state to GAME! |
||||
_G.GAMESTATE = "GAME" |
||||
print("STATE CHANEGD: GAME!") |
||||
|
||||
elseif MENU_POS == 1 then |
||||
print("STATE CHANEGD: DUNNO!") |
||||
|
||||
elseif MENU_POS == 2 then |
||||
print("STATE CHANEGD: DUNNO!") |
||||
|
||||
elseif MENU_POS == 3 then |
||||
love.event.quit() |
||||
end |
||||
|
||||
end |
||||
|
||||
if key == "space" then |
||||
--Change state to GAME! |
||||
GAMESTATE = "GAME" |
||||
if love.keyboard.isDown("up") then |
||||
if _G.MENU_POS == 0 then |
||||
_G.MENU_POS = 0 |
||||
else |
||||
_G.MENU_POS = _G.MENU_POS - 1 |
||||
end |
||||
end |
||||
|
||||
if love.keyboard.isDown("down") then |
||||
if _G.MENU_POS >= _G.MENU_MAX then |
||||
_G.MENU_POS = _G.MENU_MAX |
||||
else |
||||
_G.MENU_POS = _G.MENU_POS + 1 |
||||
end |
||||
end |
||||
|
||||
end |
||||
|
@ -0,0 +1,3 @@ |
||||
GAMESTATE = "MENU" |
||||
MENU_POS = 0 |
||||
MENU_MAX = 3 |
File diff suppressed because it is too large
Load Diff
Loading…
Reference in new issue