From 826ef98f19487ce49a94b885993844513d44b584 Mon Sep 17 00:00:00 2001 From: Simon Kellet Date: Fri, 2 Aug 2024 17:26:29 +0100 Subject: [PATCH] no longer needed --- mapsloader.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mapsloader.lua b/mapsloader.lua index 4e79eda..9ca7b02 100644 --- a/mapsloader.lua +++ b/mapsloader.lua @@ -8,6 +8,8 @@ function LoadMap(lvl) if GameMap.layers["Walls"] then for _, obj in ipairs(GameMap.layers["Walls"].objects) do local wall = World:newRectangleCollider(obj.x, obj.y, obj.width, obj.height) + -- local wall = + -- World:newRectangleCollider(obj.x * _G.X_SCALE, obj.y * _G.Y_SCALE, obj.width * _G.X_SCALE, obj.height * _G.Y_SCALE) wall:setType("static") table.insert(Walls, wall) Walls[#Walls]:setCollisionClass("Wall")