added map 3

main
Simon Kellet 4 months ago
parent f689632a92
commit 95502bc429
  1. 368
      maps/map3.lua
  2. 67
      maps/map3.tmx

@ -0,0 +1,368 @@
return {
version = "1.10",
luaversion = "5.1",
tiledversion = "1.11.0",
class = "",
orientation = "orthogonal",
renderorder = "right-down",
width = 25,
height = 15,
tilewidth = 64,
tileheight = 64,
nextlayerid = 4,
nextobjectid = 23,
properties = {},
tilesets = {
{
name = "tileset",
firstgid = 1,
class = "",
tilewidth = 64,
tileheight = 64,
spacing = 0,
margin = 0,
columns = 9,
image = "../assets/tileset.png",
imagewidth = 576,
imageheight = 384,
objectalignment = "unspecified",
tilerendersize = "tile",
fillmode = "stretch",
tileoffset = {
x = 0,
y = 0
},
grid = {
orientation = "orthogonal",
width = 64,
height = 64
},
properties = {},
wangsets = {},
tilecount = 54,
tiles = {}
}
},
layers = {
{
type = "tilelayer",
x = 0,
y = 0,
width = 25,
height = 15,
id = 1,
name = "floor",
class = "",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
parallaxx = 1,
parallaxy = 1,
properties = {},
encoding = "lua",
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}
},
{
type = "tilelayer",
x = 0,
y = 0,
width = 25,
height = 15,
id = 2,
name = "inner walls",
class = "",
visible = true,
opacity = 1,
offsetx = 0,
offsety = 0,
parallaxx = 1,
parallaxy = 1,
properties = {},
encoding = "lua",
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}
},
{
type = "objectgroup",
draworder = "topdown",
id = 3,
name = "Walls",
class = "",
visible = false,
opacity = 1,
offsetx = 0,
offsety = 0,
parallaxx = 1,
parallaxy = 1,
properties = {},
objects = {
{
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type = "",
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rotation = 0,
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},
{
id = 2,
name = "",
type = "",
shape = "rectangle",
x = 1584,
y = 0,
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visible = true,
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},
{
id = 3,
name = "",
type = "",
shape = "rectangle",
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y = 944,
width = 1600,
height = 16,
rotation = 0,
visible = true,
properties = {}
},
{
id = 4,
name = "",
type = "",
shape = "rectangle",
x = 0,
y = 0,
width = 16,
height = 960,
rotation = 0,
visible = true,
properties = {}
},
{
id = 5,
name = "",
type = "",
shape = "rectangle",
x = 112,
y = 64,
width = 96,
height = 192,
rotation = 0,
visible = true,
properties = {}
},
{
id = 6,
name = "",
type = "",
shape = "rectangle",
x = 400,
y = 368,
width = 160,
height = 64,
rotation = 0,
visible = true,
properties = {}
},
{
id = 7,
name = "",
type = "",
shape = "rectangle",
x = 576,
y = 208,
width = 192,
height = 96,
rotation = 0,
visible = true,
properties = {}
},
{
id = 8,
name = "",
type = "",
shape = "rectangle",
x = 608,
y = 336,
width = 128,
height = 160,
rotation = 0,
visible = true,
properties = {}
},
{
id = 10,
name = "",
type = "",
shape = "rectangle",
x = 768,
y = 336,
width = 128,
height = 96,
rotation = 0,
visible = true,
properties = {}
},
{
id = 11,
name = "",
type = "",
shape = "rectangle",
x = 768,
y = 496,
width = 128,
height = 64,
rotation = 0,
visible = true,
properties = {}
},
{
id = 13,
name = "",
type = "",
shape = "rectangle",
x = 240,
y = 528,
width = 224,
height = 224,
rotation = 0,
visible = true,
properties = {}
},
{
id = 14,
name = "",
type = "",
shape = "rectangle",
x = 1008,
y = 656,
width = 272,
height = 144,
rotation = 0,
visible = true,
properties = {}
},
{
id = 15,
name = "",
type = "",
shape = "rectangle",
x = 1168,
y = 592,
width = 160,
height = 32,
rotation = 0,
visible = true,
properties = {}
},
{
id = 16,
name = "",
type = "",
shape = "rectangle",
x = 1120,
y = 144,
width = 128,
height = 160,
rotation = 0,
visible = true,
properties = {}
},
{
id = 17,
name = "",
type = "",
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y = 336,
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rotation = 0,
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properties = {}
},
{
id = 19,
name = "",
type = "",
shape = "rectangle",
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y = 336,
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height = 96,
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properties = {}
},
{
id = 20,
name = "",
type = "",
shape = "rectangle",
x = 1280,
y = 80,
width = 64,
height = 288,
rotation = 0,
visible = true,
properties = {}
},
{
id = 22,
name = "",
type = "",
shape = "rectangle",
x = 1344,
y = 80,
width = 64,
height = 96,
rotation = 0,
visible = true,
properties = {}
}
}
}
}
}

@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="25" height="15" tilewidth="64" tileheight="64" infinite="0" nextlayerid="4" nextobjectid="23">
<editorsettings>
<export target="map3.lua" format="lua"/>
</editorsettings>
<tileset firstgid="1" name="tileset" tilewidth="64" tileheight="64" tilecount="54" columns="9">
<image source="../assets/tileset.png" width="576" height="384"/>
</tileset>
<layer id="1" name="floor" width="25" height="15">
<data encoding="csv">
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</data>
</layer>
<layer id="2" name="inner walls" width="25" height="15">
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</data>
</layer>
<objectgroup id="3" name="Walls" visible="0">
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</objectgroup>
</map>
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