parent
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@ -0,0 +1,34 @@ |
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local function winner() |
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local width = love.graphics.getWidth() |
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local height = love.graphics.getHeight() |
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local opacity = 0.3 |
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local s = "" |
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|
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if _G.P1_WIN then |
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s = "P1 Win! R - Restart" |
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end |
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if _G.P2_WIN then |
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s = "P2 Win! R - Restart" |
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end |
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|
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if _G.P1_WIN or _G.P2_WIN then |
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-- Overlay |
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DrawGame() --Draw a single frame of the game |
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love.graphics.setColor(0.1, 0.1, 0.1, opacity) --overlay opaque img |
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love.graphics.rectangle("fill", 0, 0, width, height) |
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-- Who won text |
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local sw, sh = MenuFont:getWidth(s), GameFont:getHeight(s) |
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local centreX = width / 2 |
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local centreY = height / 2 |
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|
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love.graphics.setFont(MenuFont) |
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love.graphics.setColor(1, 1, 1) -- white |
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love.graphics.print(s, centreX - sw / 2, centreY - sh / 2) |
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end |
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end |
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|
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function DrawWin() |
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winner() |
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love.graphics.setColor(255, 255, 255) -- reset colours |
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end |
@ -0,0 +1 @@ |
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function UpdateWin(dt) end |
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Reference in new issue