function GameKeyPressed(key) if key == "escape" then musicBattle:setVolume(0) musicPause:setVolume(0.6) _G.GAMESTATE = "PAUSE" print("STATE CHANEGD: PAUSED!") _G.PAUSED = true end if key == "b" and not _G.PAUSED then DebugFlag = not DebugFlag end --TODO: Better restart if key == "r" and not _G.PAUSED then RestartGame() _G.GAMESTATE = "GAME" love.load() end -- debug map changes! if DebugFlag and key == "1" then _G.CUR_LEVEL = 1 RestartGame() love.load() end if DebugFlag and key == "2" then _G.CUR_LEVEL = 2 RestartGame() love.load() end end