function GameKeyPressed(key) if key == "escape" then musicBattle:setVolume(0) musicPause:setVolume(0.6) _G.GAMESTATE = "PAUSE" print("STATE CHANEGD: PAUSED!") _G.PAUSED = true end if key == "b" and not _G.PAUSED then DebugFlag = not DebugFlag end --TODO: Better restart if key == "r" and not _G.PAUSED then RestartGame() _G.GAMESTATE = "GAME" love.load() end end