--[[ * Game states: * - MENU * - GAME * - PAUSE * - WIN ]] -- GAMESTATE = "MENU" -- Mute for game MUTED = false MENU_POS = 0 MENU_MAX = 3 --0 play, 1 ?, 2 ?, 3 quit PAUSED = false PAUSE_POS = 0 PAUSE_MAX = 2 -- 0 resume, 1 menu, 2 quit BULLETS_MAX = 10 -- MAX amount of bullets a player can shoot BULLETS_BOUNCE_MAX = 7 -- MAX amount of bounces before exploding! BULLETS_LIFETIME = 50 -- WIN flags for P1 and P2 P1_WIN = false P2_WIN = false -- WIN counts! P1_COUNT = 0 P2_COUNT = 0 -- Current Level CUR_LEVEL = 1