You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
47 lines
823 B
47 lines
823 B
-- WINDOW SCALE
|
|
-- Used to scale the game up or down
|
|
-- (scales STI world map and Walls in the game! )
|
|
-- (see debug for more)
|
|
X_SCALE = 1
|
|
Y_SCALE = 1
|
|
|
|
-- TILE SCALE
|
|
-- Since this game is put together rather badly
|
|
-- the game world is 1600x960
|
|
GAME_WORLD_DIM_WIDTH = 1600
|
|
GAME_WORLD_DIM_HEIGHT = 960
|
|
|
|
--[[
|
|
* Game states:
|
|
* - MENU
|
|
* - GAME
|
|
* - PAUSE
|
|
* - WIN
|
|
]]
|
|
--
|
|
GAMESTATE = "MENU"
|
|
|
|
-- Mute for game
|
|
MUTED = false
|
|
|
|
MENU_POS = 0
|
|
MENU_MAX = 3 --0 play, 1 ?, 2 ?, 3 quit
|
|
|
|
PAUSED = false
|
|
PAUSE_POS = 0
|
|
PAUSE_MAX = 2 -- 0 resume, 1 menu, 2 quit
|
|
|
|
BULLETS_MAX = 10 -- MAX amount of bullets a player can shoot
|
|
BULLETS_BOUNCE_MAX = 7 -- MAX amount of bounces before exploding!
|
|
BULLETS_LIFETIME = 50
|
|
|
|
-- WIN flags for P1 and P2
|
|
P1_WIN = false
|
|
P2_WIN = false
|
|
|
|
-- WIN counts!
|
|
P1_COUNT = 0
|
|
P2_COUNT = 0
|
|
|
|
-- Current Level
|
|
CUR_LEVEL = 1
|
|
|