You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
834 B
49 lines
834 B
-- Functions to handle restarting
|
|
-- all objects
|
|
-- Used in map switching and restarting!
|
|
|
|
function ClearWalls()
|
|
for w in pairs(Walls) do
|
|
Walls[w] = nil
|
|
end
|
|
|
|
Walls = {}
|
|
end
|
|
|
|
function StopAllMusic()
|
|
-- TODO: maybe find a way
|
|
-- to find all 'streaming'
|
|
-- sounds and then stop them all!
|
|
musicBattle:stop()
|
|
musicMenu:stop()
|
|
musicPause:stop()
|
|
--musicStory:stop() -- Unused
|
|
end
|
|
|
|
function ClearPlayerCollision()
|
|
UserPlayer1.collider:destroy()
|
|
UserPlayer2.collider:destroy()
|
|
end
|
|
|
|
function ClearBullets(bullets)
|
|
for i, v in ipairs(bullets) do
|
|
v.collider:destroy()
|
|
end
|
|
end
|
|
|
|
function RestartGame()
|
|
-- Stop the music
|
|
StopAllMusic()
|
|
|
|
-- Clear the players collision
|
|
ClearPlayerCollision()
|
|
|
|
-- Work through and delete all bullets
|
|
ClearBullets(Bullets1)
|
|
ClearBullets(Bullets2)
|
|
|
|
--Clear Walls
|
|
--ClearWalls()
|
|
|
|
-- Done!
|
|
end
|
|
|