# Go-like flags in Odin This a very simple implementation of Go-like flags in Odin ## Usage ```odin defer myflag.destroy() isRunning: bool isNumber: int isString: string myflag.BoolVar(&isRunning, "isRunning", true, "A select piece of code is running!") myflag.IntVar(&isNumber, "isNumber", 3434, "A number!") myflag.StringVar(&isString, "isString", "Hellope!", "A string!") myflag.parse_flags() ```