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@ -11,7 +11,7 @@ |
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#define BOLDRED "\033[1m\033[31m" /* Bold RED */ |
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#define BOLDWHITE "\033[1m\033[37m" /* Bold White */ |
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#define BOLDMAGENTA "\033[1m\033[35m" /* Bold Magenta */ |
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#define RESET "\033[0m" |
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#define RESET "\033[0m" /* Reset colour */ |
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char board[ROWS][COLUMNS]; |
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@ -25,13 +25,15 @@ int free_spaces(); |
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int main(int argc, char *argv[]) { |
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char flag = ' '; |
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int players; |
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unsigned int sleeptime = 1; // seconds to sleep
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clear_board(); |
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printf("How many players? (1/2)\n> "); |
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scanf("%d", &players); |
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scanf("%d", &players); // something better than scanf("%d")
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// TODO Tidy this up!
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if(players == 1){ |
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switch (players) { |
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case 1: |
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do { |
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flag = check_win(); |
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if (free_spaces() == 0) { |
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@ -41,17 +43,18 @@ int main(int argc, char *argv[]){ |
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print_board(); |
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player_choice('X'); |
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flag = check_win(); |
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print_board(); |
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sleep(2); |
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sleep(sleeptime); |
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cpu_choice('O'); |
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flag = check_win(); |
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print_board(); |
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sleep(2); |
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sleep(sleeptime); |
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} while (flag == ' '); |
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} else if(players == 2){ |
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case 2: |
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do { |
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flag = check_win(); |
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if (free_spaces() == 0) { |
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@ -61,6 +64,7 @@ int main(int argc, char *argv[]){ |
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print_board(); |
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player_choice('X'); |
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flag = check_win(); |
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print_board(); |
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player_choice('O'); |
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@ -110,7 +114,8 @@ int free_spaces(){ |
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s = 0; |
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for (r = 0; r < ROWS; ++r) { |
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for (c = 0; c < COLUMNS; ++c) { |
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if(board[r][c] == ' ') ++s; |
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if (board[r][c] == ' ') |
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++s; |
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} |
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} |
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return s; |
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@ -129,7 +134,7 @@ void player_choice(char player){ |
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if (board[pr][pc] != ' ') { |
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printf(BOLDRED "\n[%c] Cannot play here, skipping...\n" RESET, player); |
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sleep(2); |
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sleep(1); |
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} else { |
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board[pr][pc] = player; |
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} |
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