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love2d-tank/Game/GameKeyPressed.lua

41 lines
691 B

function GameKeyPressed(key)
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if key == "escape" then
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musicBattle:setVolume(0)
musicPause:setVolume(0.6)
_G.GAMESTATE = "PAUSE"
print("STATE CHANEGD: PAUSED!")
_G.PAUSED = true
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end
if key == "b" and not _G.PAUSED then
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DebugFlag = not DebugFlag
end
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--TODO: Better restart
if key == "r" and not _G.PAUSED then
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RestartGame()
_G.GAMESTATE = "GAME"
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love.load()
end
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-- debug map changes!
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--[[
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if DebugFlag and key == "1" then
_G.CUR_LEVEL = 1
RestartGame()
love.load()
end
if DebugFlag and key == "2" then
_G.CUR_LEVEL = 2
RestartGame()
love.load()
end
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if DebugFlag and key == "3" then
_G.CUR_LEVEL = 3
RestartGame()
love.load()
end
--]]
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end