added pause and music

This commit is contained in:
Simon Kellet
2024-07-20 10:25:45 +01:00
parent bcada33441
commit 19e10d6601
15 changed files with 225 additions and 8 deletions
+11 -4
View File
@@ -1,14 +1,21 @@
function GameKeyPressed(key)
if key == "escape" then
_G.GAMESTATE = "MENU"
print("STATE CHANEGD: MENU!")
musicBattle:setVolume(0)
musicPause:setVolume(0.5)
_G.GAMESTATE = "PAUSE"
print("STATE CHANEGD: PAUSED!")
_G.PAUSED = true
end
if key == "b" then
if key == "b" and not _G.PAUSED then
DebugFlag = not DebugFlag
end
if key == "r" then
--[[
if key == "r" and not _G.PAUSED then
love.load()
end
]]--
end