@ -1,7 +1,19 @@
function PauseKeyPressed(key)
if key == "escape" then
-- quickly return to the game
if not _G.MUTED then
musicBattle:setVolume(0.5)
musicPause:setVolume(0)
else
musicBattle:setVolume(0)
end
_G.GAMESTATE = "GAME"
if key == "return" then
if not MUTED then