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@ -24,9 +24,9 @@ function GameKeyPressed(key)
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end
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if key == "m" then
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MUTED = not MUTED
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_G.MUTED = not _G.MUTED
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-- Need to set the battle music to mute
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if MUTED then
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if _G.MUTED then
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musicBattle:setVolume(0)
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else
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musicBattle:setVolume(0.5)
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