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@ -1,7 +1,19 @@ |
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function PauseKeyPressed(key) |
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function PauseKeyPressed(key) |
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if key == "escape" then |
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-- quickly return to the game |
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if not _G.MUTED then |
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musicBattle:setVolume(0.5) |
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musicPause:setVolume(0) |
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else |
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musicBattle:setVolume(0) |
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musicPause:setVolume(0) |
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end |
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_G.GAMESTATE = "GAME" |
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end |
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if key == "return" then |
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if key == "return" then |
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-- quickly return to the game |
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-- quickly return to the game |
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if not MUTED then |
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if not _G.MUTED then |
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musicBattle:setVolume(0.5) |
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musicBattle:setVolume(0.5) |
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musicPause:setVolume(0) |
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musicPause:setVolume(0) |
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else |
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else |
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