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										vendored
									
									
								
							
							
						
						
									
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							@ -1,2 +1,3 @@
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.DS_Store
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					.DS_Store
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game.love
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					*.love
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					*.exe
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@ -13,7 +13,11 @@ function GameKeyPressed(key)
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		DebugFlag = not DebugFlag
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							DebugFlag = not DebugFlag
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	end
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						end
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						--TODO: Move player movement code into here!
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	--[[ 
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						--[[ 
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						-- TODO: Better restart
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	if key == "r" and not _G.PAUSED then
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						if key == "r" and not _G.PAUSED then
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		love.load()
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							love.load()
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	end
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						end
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								bullet.lua
									
									
									
									
									
										
										
										Normal file → Executable file
									
								
							
							
						
						
									
										0
									
								
								bullet.lua
									
									
									
									
									
										
										
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