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love2d-tank/DrawGame.lua

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422 B

function drawFPS()
love.graphics.setColor(1, 1, 1) -- RGB values for white are (1, 1, 1)
--love.graphics.setFont(DebugFont)
love.graphics.print("FPS: " .. love.timer.getFPS(), 1550, 10)
end
function DrawGame()
-- WindField
if DebugFlag then
World:draw()
drawFPS()
end
for _, v in ipairs(Bullets1) do
v:draw()
end
for _, v in ipairs(Bullets2) do
v:draw()
end
UserPlayer1:draw()
UserPlayer2:draw()
end